VR Trilogy

This project was about spreading awareness of plastic pollution in our oceans. It shows the progression of how humans have affected the ocean in a span of 70 years and what will happen if we do not do something about it. I used Blender to create the background by making a 3D-image. I used Maya to create a majority of the objects in the scene (the landscape, trash, jellyfish, water bottles etc.). I then used substance painter to give these objects a realistic texture. Lastly I used illustrator to give information about plastic pollution and how it has affected the ocean and how it will affect the ocean by 2050. Click the link below to see more of this VR experience.

https://hubs.mozilla.com/2rBARiA/before-us