Posted on December 10, 2021December 10, 2021Categories 3D-Modeling

VR Trilogy

This project was about spreading awareness of plastic pollution in our oceans. It shows the progression of how humans have affected the ocean in a span of 70 years and what will happen if we do not do something about it. I used Blender to create the background by making a 3D-image. I used Maya to create a majority of the objects in the scene (the landscape, trash, jellyfish, water bottles etc.). I then used substance painter to give these … Continue reading “VR Trilogy”

Posted on September 14, 2021September 14, 2021Categories 3D-Modeling

Horror Concept Part 2

This is a table view of my horror concept final project. You can see polaroid’s of the family, prescription bottles and other glass bottles. I have always appreciated the detail that goes into horror games. The environment created can tell a story within itself. In a previous I post, I explained that if these details go overlooked, you could miss something important. While creating this I wanted to show how addiction had affected a family.

Posted on September 14, 2021September 14, 2021Categories 3D-Modeling

Horror Concept

This is a screenshot from my Horror Game Concept project from a 3D-Modeling class. When going into this project, we were told we could create whatever we wanted to create. I have always appreciated the detail that goes into horror games. The environment created can tell a story within itself. If these details are not paid attention to, a huge piece of the story can be overlooked. This is by far my favorite project I have worked on.